Workout Description
For Time
50 Air Squats
50 Jumping Jacks
50 Push-Ups
50 Jumping Jacks
50 Lunges
50 Jumping Jacks
50 Burpees
50 Jumping Jacks
50 Mountain Climbers (L+R)
50 Jumping Jacks
50 Mountain Climbers (L+R)
50 Jumping Jacks
50 Burpees
50 Jumping Jacks
50 Lunges
50 Jumping Jacks
50 Push-Ups
50 Jumping Jacks
50 Air Squats
50 Jumping Jacks
Why This Workout Is Very Hard
This workout combines extreme volume (1000 total reps) with strategic placement of fatiguing movements. The jumping jacks, while serving as active recovery, maintain elevated heart rate while transitioning between challenging bodyweight movements. The burpees and push-ups in particular become exponentially harder when pre-fatigued. Most athletes will require 35-45 minutes with significant breaks, making this a brutal test of muscular endurance and mental fortitude.
Benchmark Times for Jumping Jack’s Backlash
- Elite: <22:00
- Advanced: 24:00-26:00
- Intermediate: 28:00-30:00
- Beginner: >45:00
Training Focus
This workout develops the following fitness attributes:
- Endurance (9/10): High-volume bodyweight movements combined with jumping jacks create sustained cardiovascular demand. The workout's length and continuous nature heavily taxes aerobic capacity.
- Stamina (8/10): 1000 total repetitions challenge muscular endurance significantly. Upper body, core, and legs face repeated local muscular fatigue through varied movement patterns.
- Speed (7/10): Quick transitions between movements and fast cycling of jumping jacks are crucial for optimal performance. Maintaining pace is essential.
- Power (4/10): Jumping jacks and burpees have explosive elements, but fatigue will limit power output as the workout progresses.
- Flexibility (3/10): Basic mobility required for squats, lunges, and burpees. No extreme ranges of motion needed, but hip and ankle mobility important.
- Strength (2/10): Exclusively bodyweight movements with no external load. While challenging, the focus is on endurance rather than maximal strength.
Movements
- Air Squat
- Jumping Jack
- Push-Up
- Lunge
- Burpee
- Mountain Climber
Scaling Options
Push-ups: Elevate hands on box/bench or do from knees. Reduce to 30 reps per round. Burpees: Step back instead of jumping, remove push-up. Lunges: Reduce range of motion or do split squats in place. Mountain Climbers: Slow pace or reduce to 30 total. Overall volume can be reduced to 30-40 reps per movement while keeping jumping jack intervals. Consider 3 rounds instead of 5 for beginners.
Scaling Explanation
Scale if unable to perform 15+ push-ups with good form, if burpees cause significant form breakdown after 15 reps, or if unable to maintain consistent movement patterns for 25+ minutes. Priority is maintaining steady work rate vs. going unbroken. Target completion time is 25-40 minutes. Scale to maintain intensity while preventing excessive rest breaks or form deterioration. Movement quality should not significantly degrade between first and last round.
Intended Stimulus
Long-duration oxidative conditioning workout (25-40 minutes) focused on muscular endurance and mental toughness. The jumping jack intervals create active recovery while maintaining elevated heart rate. Primary challenge is maintaining consistent output across high-volume bodyweight movements.
Coach Insight
Break movements into manageable sets early - don't go unbroken on first round. Aim for consistent 3-4 sets per movement (e.g., 20-15-15 or 15-15-10-10). Use jumping jacks as active recovery but keep them crisp and rhythmic. Maintain steady breathing during jumping jacks to help recovery. Watch form degradation on push-ups and burpees in later rounds. Consider alternating legs each set of lunges to balance fatigue.
Benchmark Notes
This is a high-volume bodyweight chipper with 1000 total reps (400 jumping jacks + 600 other movements). Using Angie (400 total reps) as the closest anchor, but scaling up for 2.5x volume.
Breakdown by movement:
- Air Squats (100 total): 1.5 sec/rep = 150 sec
- Push-Ups (100 total): 2 sec/rep with fatigue = 200 sec
- Burpees (100 total): 4 sec/rep with fatigue = 400 sec
- Lunges (100 total): 2 sec/rep = 200 sec
- Mountain Climbers (200 total): 1 sec/rep = 200 sec
- Jumping Jacks (400 total): 0.75 sec/rep = 300 sec
Base work time: 1450 seconds
Fatigue multipliers:
- First quarter: 1.0x
- Second quarter: 1.1x
- Third quarter: 1.2x
- Final quarter: 1.3x
Transitions between movements: ~5 sec x 19 transitions = 95 seconds
Angie anchor points (for 400 reps):
L10: 900-1080 sec
L5: 1320-1500 sec
L1: 1980-2400 sec
Scaling up 2.5x for volume but applying efficiency factor of 0.8x due to simpler movements:
Final targets:
L10 (Elite): 22:00 (1320 sec)
L5 (Intermediate): 30:00 (1800 sec)
L1 (Beginner): 45:00 (2700 sec)
Modality Profile
All 6 movements (Air Squat, Jumping Jack, Push-Up, Lunge, Burpee, Mountain Climber) are bodyweight/gymnastics movements. Air Squats, Lunges, Push-Ups, and Burpees are classic gymnastics movements, while Jumping Jacks and Mountain Climbers are also bodyweight coordination movements that fall under gymnastics category. With no weighted implements or monostructural cardio, this is 100% gymnastics.