Workout Description

For Time (Team of 4): Each athlete completes 2 consecutive rounds (run + station) before tagging the next teammate. Station order by rounds: 1) 1000 m Ski Erg 2) 50 m Sled Push (152/102 kg) 3) 50 m Sled Pull (103/78 kg) 4) 80 m Burpee Broad Jump 5) 1000 m Row 6) 200 m Farmer Carry (2x24/16 kg) 7) 100 m Sandbag Lunge (20/10 kg) 8) 100 Wall Balls (6 kg to 2.75 m / 4 kg to 2.55 m)

Why This Workout Is Hard

Relay shortens individual exposure while preserving race complexity and loaded stations. It is still demanding, but distributed work and built-in teammate recovery lower the difficulty compared with solo and doubles formats.

Benchmark Times for HYROX Relay

  • Elite: <55:00
  • Advanced: 57:30-60:00
  • Intermediate: 65:00-70:00
  • Beginner: >90:00

Training Focus

This workout develops the following fitness attributes:

  • Endurance (8/10): Each athlete works shorter blocks, but total race length still rewards teams with solid aerobic repeatability.
  • Stamina (7/10): Local fatigue is high inside each 2-round block, especially through loaded stations, though teammate recovery windows reduce continuous accumulation.
  • Speed (7/10): Relay rewards fast transitions, aggressive run splits in short windows, and efficient station turnover between teammates.
  • Power (5/10): Athletes repeatedly express power in short bursts at sled, burpee broad jump, and wall-ball stations during their active blocks.
  • Strength (5/10): Loaded stations require baseline strength, but relay performance is influenced more by pacing and team coordination than maximal force output.
  • Flexibility (4/10): Basic mobility supports movement quality, but flexibility is not typically the limiting factor in relay outcomes.

Movements

  • Run
  • Ski Erg
  • Sled Push
  • Sled Pull
  • Burpee Broad Jump
  • Row
  • Farmer Carry
  • Sandbag Lunge
  • Wall Ball

Scaling Options

Scale to 800 m runs, 750 m Ski/Row, 35 m sled push and pull, 60 m burpee broad jumps, 150 m farmer carry, 80 m sandbag lunge, 80 wall balls • Keep relay handoff structure and 2-round blocks per athlete.

Scaling Explanation

Relay scaling should preserve the tactical race element: short high-intensity work windows, clean handoffs, and station order continuity.

Intended Stimulus

A hard-but-repeatable relay pace where each athlete can attack their 2-round block and recover while teammates work. Team performance depends on stable execution and disciplined handoffs.

Coach Insight

Assign athletes to station pairs that match strengths when possible. Push hard in your own block, then recover immediately to support fast transitions for the next teammate. Avoid chaotic handoffs that leak free seconds.

Benchmark Notes

Relay outcomes are usually the fastest HYROX format due to distributed workload and structured rest between blocks. Strong teams often land near 55-70 minutes, with recreational teams commonly finishing around 70-90 minutes depending on transition efficiency.

Modality Profile

Relay keeps the same event composition as standard HYROX, but the shorter individual work windows increase the practical impact of speed and transition execution.

Training Profile

AttributeScoreExplanation
Endurance8/10Each athlete works shorter blocks, but total race length still rewards teams with solid aerobic repeatability.
Stamina7/10Local fatigue is high inside each 2-round block, especially through loaded stations, though teammate recovery windows reduce continuous accumulation.
Strength5/10Loaded stations require baseline strength, but relay performance is influenced more by pacing and team coordination than maximal force output.
Flexibility4/10Basic mobility supports movement quality, but flexibility is not typically the limiting factor in relay outcomes.
Power5/10Athletes repeatedly express power in short bursts at sled, burpee broad jump, and wall-ball stations during their active blocks.
Speed7/10Relay rewards fast transitions, aggressive run splits in short windows, and efficient station turnover between teammates.

For Time (Team of 4): Each athlete completes 2 consecutive rounds ( + station) before tagging the next teammate. Station order by rounds: 1) 1000 m 2) 50 m (152/102 kg) 3) 50 m (103/78 kg) 4) 80 m 5) 1000 m 6) 200 m (2x24/16 kg) 7) 100 m (20/10 kg) 8) 100 (6 kg to 2.75 m / 4 kg to 2.55 m)

Difficulty:
Hard
Modality:
G
M
W
Stimulus:

A hard-but-repeatable relay pace where each athlete can attack their 2-round block and recover while teammates work. Team performance depends on stable execution and disciplined handoffs.

Insight:

Assign athletes to station pairs that match strengths when possible. Push hard in your own block, then recover immediately to support fast transitions for the next teammate. Avoid chaotic handoffs that leak free seconds.

Scaling:

Scale to 800 m runs, 750 m Ski/Row, 35 m sled push and pull, 60 m burpee broad jumps, 150 m farmer carry, 80 m sandbag lunge, 80 wall balls • Keep relay handoff structure and 2-round blocks per athlete.

Time Distribution:
58:45Elite
72:30Target
90:00Time Cap
Your Scores:

Training Profile

Performance Levels
L1
L2
L3
L4
L5
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