Workout Description
HIGH NOON - SATURDAY APRIL 11
In teams of 3
1) 800m run. Every 200m do 5x pushups, and add x5 pushups every 200m
Individual: you may stop or do all at end. (5,10,15,20 or 50 total)
2) 2000m ski Erg (shared) Every 500m entire team does x1 wall walk, add x1 wall walk each 500m
ending with 4 wall walks
3) 100 body over box @ 48" (shared) Every 10x entire team does 10x alt db snatch 35/50 EACH,
100 total each player
4) 10 min accumulated FRONT SQUAT hold @ 75lbs (shared) Every transition 1x thruster
add 1x thruster every transition*
*if bar touches ground, 10 burpees
Why This Workout Is Very Hard
This team workout combines extreme volume across multiple domains (running, skiing, gymnastics, weightlifting) with escalating rep schemes that compound fatigue. The 800m run with progressive pushups (50 total) immediately taxes shoulders. The 2000m ski with wall walks (10 total) hits legs and core while fatigued. 100 box overs at 48" with 100 dumbbell snatches each creates sustained lower body and shoulder burn. Finally, a 10-minute front squat hold with accumulating thrusters (up to 10 reps) demands strength endurance when athletes are severely depleted. The team format provides minimal individual recovery. Total duration likely exceeds 60 minutes of continuous, high-intensity work with compounding fatigue across all movement patterns.
Benchmark Times for High Noon at the O.K. Corral
- Elite: <34:30
- Advanced: 37:30-41:00
- Intermediate: 45:00-49:30
- Beginner: >71:30
Training Focus
This workout develops the following fitness attributes:
- Stamina (9/10): Extremely high volume of muscular work: 50 pushups, 4 wall walks, 100 box overs, 300+ dumbbell snatches, and sustained front squat holds. Muscular endurance is severely challenged.
- Endurance (8/10): Extended cardiovascular demand across 800m run and 2000m ski erg with minimal rest. Team format allows brief recovery but overall aerobic capacity is heavily tested throughout.
- Flexibility (6/10): Wall walks and box overs demand significant shoulder and hip mobility. Front squat holds require thoracic and ankle flexibility. Moderate but consistent mobility demands throughout.
- Speed (5/10): Team format creates natural pacing with shared movements. Transitions between stations require efficiency, but overall workout is steady-paced rather than sprint-focused cycling.
- Strength (4/10): Moderate loads with 75lb front squats and 35/50lb dumbbells. Not maximal strength work; emphasis on sustained tension and movement quality under fatigue rather than heavy loading.
- Power (3/10): Dumbbell snatches provide some explosive demand, but most movements emphasize sustained output over explosiveness. Pushups and wall walks are grinding rather than ballistic.
Movements
- Run
- Push-Up
- Ski Erg
- Wall Walk
- Alternating Dumbbell Snatch
- Front Squat
- Thruster
- Burpee
Scaling Options
PART 1: Reduce total distance to 400m with a 5-10-15 pushup ladder (30 total) for newer athletes. Substitute knee pushups if shoulder fatigue from prior training is a concern. PART 2: Scale ski to 1500m shared. Substitute wall walks with a 5-second wall-facing shoulder tap hold or a pike pushup for athletes who cannot safely do wall walks. PART 3: Drop box height to 24" or 36" for athletes with limited hip mobility or jump height. Scale DB Snatch to 20/35lb. Consider reducing the shared reps to 75 if the team is slower-moving. PART 4: Reduce the barbell to 55/45lb for athletes who struggle to hold the front rack position safely for extended periods. If a front rack hold is contraindicated (wrist/shoulder injury), substitute a goblet hold with a KB at the equivalent effort weight. Thruster penalty can remain the same — it reinforces the mental stakes of the workout.
Scaling Explanation
Scale Part 1 if an athlete cannot complete 10 consecutive pushups with a rigid plank — broken reps here mean sloppy shoulders for the rest of the workout. Scale the ski and wall walks if shoulder overhead stability is a concern — wall walks on a fatigued shoulder are an injury risk, not just a fitness challenge. Scale the box height in Part 3 if an athlete hesitates or uses a dangerous landing pattern — technique over height always. Scale Part 4 weight if the athlete cannot hold a proper front rack (elbows up, full grip or fingertip grip) for at least 90 seconds without significant breakdown. The goal is not to suffer through bad positions for 10 minutes — it's to build positional endurance and team accountability. Prioritize intensity and safety over Rx numbers. The workout is long enough that most athletes will find their stimulus regardless of load — don't let ego lead to a bar drop and 10 team burpees.
Intended Stimulus
This is a long-duration team grind targeting 45-75 minutes of sustained effort across four very different demands — aerobic capacity, gymnastics endurance, coordination under fatigue, and pure isometric mental toughness. The energy demand is a long steady engine with spikes of intensity at every interval marker. The primary challenge is MENTAL — managing team transitions, staying disciplined under fatigue, and never letting the bar hit the ground in Part 4. Expect your legs, shoulders, and lungs to all be taxed simultaneously. The cumulative fatigue is the point — this is a Saturday community suffer-fest designed to build team cohesion as much as fitness.
Coach Insight
PART 1 (800m Run): Communicate early — decide as a team whether you're running together or splitting. The pushup ladder (5-10-15-20) hits fast. Don't blow out your shoulders here — this is the warmup. Pace the run at conversation speed. PART 2 (2000m Ski): Divide into roughly equal pulls, something like 250m rotations. The wall walks are TEAM reps — everyone stops, everyone does them. At the 1500m mark you're doing 3 wall walks — manage shoulder fatigue from Part 1. Control breathing at the top of each wall walk before descending. PART 3 (100 Body-Overs at 48"): Laterally stepping over is valid — jumping is not required. Break this into clean rotations of 10 per person. The DB Snatch penalty (100 EACH total) is the real tax — establish a smooth rotation pace and avoid blowing past 10 box reps before communicating with teammates. At 35/50lb, these should be powerful, hip-driven, not arm pulls. PART 4 (10 Min Front Squat Hold): This is the gut-check. Designate a transition order BEFORE you start. Each time someone takes the bar, they must thruster before resting it on their shoulders. The thruster count increases every exchange — early exchanges feel easy (1-2 thrusters), but by the 6th or 7th transition you're doing 6-7+ fatigued thrusters. NEVER set the bar down carelessly — 10 burpees for the whole team will crush your time and morale. Communicate clearly before every handoff.
Benchmark Notes
The primary limiters are the 10-minute accumulated front squat hold (which inflates real elapsed time significantly due to transitions and thruster penalties), the 100 DB snatches per athlete in part 3, and team coordination overhead throughout. L5 (~52 min) assumes competent but not elite pacing across all four sections with moderate transition delays and a few bar drops on the squat hold.
Modality Profile
9 total movements: Gymnastics (3) = Push-Up, Wall Walk, Burpee; Monostructural (2) = Run, Ski Erg; Weightlifting (4) = Body Over Box, Alternating Dumbbell Snatch, Front Squat, Thruster. Percentages: G=33%, M=22%, W=45%